![Is there a way to detect ANY gamepad/keyboard input? - Programming & Scripting - Epic Developer Community Forums Is there a way to detect ANY gamepad/keyboard input? - Programming & Scripting - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/d/4/ad4fb508d33ee4528a959c43eeadb26aa9682159.png)
Is there a way to detect ANY gamepad/keyboard input? - Programming & Scripting - Epic Developer Community Forums
![Detect which key was used for input (gamepad or keyboard) - Blueprint - Epic Developer Community Forums Detect which key was used for input (gamepad or keyboard) - Blueprint - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/d/9/4/d94dbba7d0776a60219f2506b5624fa5c2756e23_2_690x367.png)
Detect which key was used for input (gamepad or keyboard) - Blueprint - Epic Developer Community Forums
![In PiE "Is Gamepad Key" works and I can detect if Gamepad or Mouse used, but in the packaged game it doesn't. Why? - Blueprint - Epic Developer Community Forums In PiE "Is Gamepad Key" works and I can detect if Gamepad or Mouse used, but in the packaged game it doesn't. Why? - Blueprint - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/8/e/88ea1c685cda8a08227caf6d75ca3f7d6d09c2a3.png)
In PiE "Is Gamepad Key" works and I can detect if Gamepad or Mouse used, but in the packaged game it doesn't. Why? - Blueprint - Epic Developer Community Forums
![Working on a Local Multiplayer game and need a way to see if multiple gamepads are connected. : r/unrealengine Working on a Local Multiplayer game and need a way to see if multiple gamepads are connected. : r/unrealengine](https://preview.redd.it/4wl1l3ajixu51.jpg?width=1030&format=pjpg&auto=webp&s=7ba411281129819c32f7c74d5d171fd48aabd697)
Working on a Local Multiplayer game and need a way to see if multiple gamepads are connected. : r/unrealengine
![Detect if any Key on Gamepad or Keyboard is pressed = Switching Widget - Blueprint - Epic Developer Community Forums Detect if any Key on Gamepad or Keyboard is pressed = Switching Widget - Blueprint - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/3X/4/f/4f30843a0790fdf343c032cc3e24e7d3c478a724.png)
Detect if any Key on Gamepad or Keyboard is pressed = Switching Widget - Blueprint - Epic Developer Community Forums
![In PiE "Is Gamepad Key" works and I can detect if Gamepad or Mouse used, but in the packaged game it doesn't. Why? - Blueprint - Epic Developer Community Forums In PiE "Is Gamepad Key" works and I can detect if Gamepad or Mouse used, but in the packaged game it doesn't. Why? - Blueprint - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/a/2/c/a2cae8ce2204fe40b66fb0ba4fbd5f12d0c3b9b3_2_690x436.png)
In PiE "Is Gamepad Key" works and I can detect if Gamepad or Mouse used, but in the packaged game it doesn't. Why? - Blueprint - Epic Developer Community Forums
![Matt Workman on X: "in UE5/Enhanced input, how do you get the key pressed? for checking if it's gamepad/keyboard/etc. https://t.co/uKiTDmOFgt" / X Matt Workman on X: "in UE5/Enhanced input, how do you get the key pressed? for checking if it's gamepad/keyboard/etc. https://t.co/uKiTDmOFgt" / X](https://pbs.twimg.com/media/Fvxajx0X0AEadI3.jpg:large)
Matt Workman on X: "in UE5/Enhanced input, how do you get the key pressed? for checking if it's gamepad/keyboard/etc. https://t.co/uKiTDmOFgt" / X
![Does anyone know which is the options button for the PlayStation controller in project settings inputs? Unreal engine. : r/unrealengine Does anyone know which is the options button for the PlayStation controller in project settings inputs? Unreal engine. : r/unrealengine](https://preview.redd.it/does-anyone-know-which-is-the-options-button-for-the-v0-kqellmxajmsa1.jpg?width=3024&format=pjpg&auto=webp&s=6efef8109a25558b953178ffa681acc2b004ba2b)
Does anyone know which is the options button for the PlayStation controller in project settings inputs? Unreal engine. : r/unrealengine
![Is there a way to detect ANY gamepad/keyboard input? - Programming & Scripting - Epic Developer Community Forums Is there a way to detect ANY gamepad/keyboard input? - Programming & Scripting - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/e/1/ee17541368ba91ff8cd26248de4f6b311dffaae9.png)